PROJECT C.O.P.E.
Challenging Outdoor Personal Experience
Project COPE comprises
a series of outdoor challenges, beginning with basic group initiative games and progressing
to more complicated low-course and high-course activities. Some of these events involve a
group effort, whereas others test individual skills and agility. Participants climb, swing,
balance, jump, and rappel as well as think through solutions to a variety of challenges.
Most participants find that they can do much more than they initially thought that they could.
Project COPE is an exciting outdoor activity that can be used to attract and hold older
boys in Scouting. It offers a set of stimulating activities designed to meet the needs of
today's young people, who are seeking greater challenges to their physical and mental
abilities. The underlying goals of a Project COPE course are consistent with the
methods of Scouting. Group activities are ideal for emphasizing the patrol method and
for developing teamwork and leadership skills. Individual activities promote personal growth.
The standards that have been developed for Project COPE activities are stringent to
ensure that the experience is both safe and successful. SCOUTS MUST BE 14 YEARS OF
AGE TO PARTICIPATE.
GOALS
Communication
Planning
Teamwork
Trust
Leadership development
Decision making
Problem solving
Self-esteem
TROOP ACTIVITIES
New Games
This is a task course which requires the patrol to work as a
team in order to complete each challenge presented. It is
very successful in developing the patrol method and it is
great fun. Limit 12 scouts.
Challenge Course
This course is an exciting outdoor activity for a group of
scouts whether it be a troop or patrol. It offers a set of
stimulating and challenging activities. The challenge course
is ideal for emphasizing the patrol method and for
developing team work and leadership skills. Limit 12 scouts.
DAILY SCHEDULE

CLIMBING
Climbing supports Scouting’s basic objectives. It clearly promotes physical fitness,
being one of the more strenuous activities, and it also develops character. Young
people are able to surmount seemingly impossible objectives – they do more than they
thought possible prior to participating in this exhilarating outdoor sport. Climbing
provides a worthy challenge. As their knowledge and skill increases, participants
become more confident, develop more self-reliance, and trust among themselves.
Although the climbing program follows the requirements of the climbing merit badge,
earning the badge is not necessarily the main goal of the program. Since the ability and
personal limitations vary between each scout, participants who don’t make it up a rock
wall experience just as much of a sense of accomplishment as those who do.
Good leadership and self-discipline are essential in climbing. Young people have an
opportunity to see superb examples of leadership. They learn leadership by example.
As their proficiency grows, they, too, have an opportunity to exercise leadership. In
climbing, as elsewhere, a participant needs to be a good follower before becoming a good
leader.
Climbers work together as a team to get to the top of our wall. Good team work is
crucial. Climbers must entrust their life and well-being to their “stout-hearted” belayer.
The friendships that develop between climbing participants frequently are life-long.
MERIT BADGES

Climbing
DAILY SCHEDULE